Those of you who follow me on Twitter know why I was unable to update last week. I had a horrible ear infection in my left ear and a minor one in my right ear. The left ear was so bad that my doctor had to put a wick in it. A wick is like a cotton cylinder. It was put there to absorb the antibiotics, since my canal was so badly infected it was impossible to see my ear drum. So, for my entire vacation, I had to deal with the deafness and pain. Itchy pain inside of the ear is the worst.
On the 3rd, I braved the snow and got the wick removed. I’m now clear. Yay. Back to normal for me! I’ve never appreciated music and sound as much as I do now.
I’ve been keeping myself busy with writing for 7 Months in Between. Last time I updated, the lint file was roughly 3000 words. And here it is now, two weeks later:
The game contains 1,445 dialogue blocks, containing 16,232 words and 84,779
characters, for an average of 11.2 words and 59 characters per block.
The game contains 17 menus, 0 images, and 12 screens.
I’m nearing the end of this “branch tree” of the game. The other side is heftier. At the rate I’m going, though, I think the first draft, first pass version will be done by early February. After that, I’ll post the script on LSF to find art and coding help. Oh, and also a poet and other random help. I need an artist that’d be good with the story’s urban setting.
Speaking of poetry, I’ve been thinking of getting back into the DA lit community. I don’t have much in my Gallery right now, but I’m going to try to make more of an effort to write flash pieces. I want to diversify what I can do and really grow as a writer this year. On the visual novel development side, my challenge will be to release 3 things in 2014. I’m sure I can do it.
See you next week!