The Resistance: Avalon

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Dec 072013
 
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Note: this post’s mainly focused on The Resistance: Avalon (TR:A), but most of this applies to the original The Resistance, as well. The Resistance provides more game play cards and has a sci-fi flavor. TR:A has a medieval/fantasy flavor and its strength relies in its character differences. Same basic gist, though. I don’t own the original game, but I’ve played it.

The Resistance is a hidden role game that’s great for fans of Werewolf (see this entry) and for people who dislike the “dead player” aspect of that game. In Avalon, players play as loyal servants of King Arthur (blue team) who have been infiltrated by the evil Minions of Mordred (red team). Teams are secretly dealt out. Everyone pretends to be on the blue team.

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Werewolf

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Nov 292013
 
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It’s been a while since the last language learning games update. Honestly, when I started blogging about it, I thought I had much more time for it than I actually do. So while I can’t promise weekly updates in this category, I can say that there will be periodic updates (watch the situation change and this goes back to being weekly).

Werewolf, or Mafia, is a social deduction game. It’s about figuring out who the hidden killer(s) in the group are before it’s too late. There are two sides in the game – Werewolves/Mafia (bad guys) and Townspeople (good guys). It’s up to the good guys to oust the bad guys from the group. Meanwhile, the bad guys kill the good guys at night. The catch is that you don’t know who’s who.

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Fluxx: The Nutty Card Game That’s Never the Same

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Nov 072013
 
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Shuffle the deck. Deal three cards to each player. Put down the “basic rule” card so nobody gets confused on what they need to do. Draw a card; play a card. Easy enough, right? But, if you’re holding a Creeper (e.g. Death, Taxes, War, The Radioactive Potato, etc), you have to put it on the table. It won’t count as a play; it’s just something that prevents you from winning even if you reach the goal. Simple and easy game, right?

Fluxx gets its namesake from the rules being constantly in flux. Everything starts out simple until somebody slaps down a New Rule card, something like “Play All.” You’ll have to play all of the cards in your hand, then. So much for the ace-in-the-hole Action card you were holding. And then, someone slaps down the “Hand Limit 2” rule card and now your strategies are really going out the window.

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Dixit

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Nov 012013
 

I can’t promise any coherency on this post. I just got back from screaming my lungs out at a haunted house. Happy Halloween again, everyone! As I wait for my food to get here, I’m going to tell you all about a language-focused game that’s great for practice. Oops, there goes that coherency already.

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The game in question is Dixit, which is Latin for he said or she said. You draw six cards from the deck. Each card contains an oftentimes whacky illustration. Someone will then be the storyteller for that round. The job of the storyteller is to give a phrase, sentence, poem, song…whatever…that describes one of their cards.

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Conversational Jenga

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Oct 252013
 
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“19. What is something that you should never say to a mailman?”

“Please, ignore the loud ticking coming from this package.”
“Oh, the box hasn’t exploded yet?”
“Go away, no one likes you.”

“46. What is something you should never eat while driving?”

“Milk and cereal.”
“Curry.”

“7. Name three things on your desk.”

“…A potato salad from yesterday.”
“Books, everywheeeeeere.”

Those are a few of the highlights from my ELL (English Language Learners) Club meeting last night. We were playing a Conversational version of Jenga, that was fun enough to get all 15 participants talking and laughing together. Before I start into that, though, I’d like to explain why I’m blogging about this in the first place.

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